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6181. watching the 3rd matrix movie... - in Out of Pod Experience [original thread]
I liked the two latter films just for their action scenes, but as a whole the first one is the best. It had a coherent storyline from start to finish, the action looked good and the action was easy to follow. In the later films the action was epic...
- by Destination SkillQueue - at 2008.12.17 14:38:00
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6182. I got girl I love in EVE - in Out of Pod Experience [original thread]
Originally by: Atropos Kahn All they want is your man juice... When did that become a problem?
- by Destination SkillQueue - at 2008.12.17 13:51:00
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6183. 80% people of EVE used this exploit - in EVE General Discussion [original thread]
Originally by: AncientLord - Remove local ingame. - Fix the forum (remove trolls, idiots) and make it once again a "public discussion forums". - Add to forum, that only one person from ip can post to forum or something like that, to prev...
- by Destination SkillQueue - at 2008.12.16 21:22:00
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6184. EVE Online: Quantum Rise 1.0.4 Feedback and Issues. - in EVE Information Portal [original thread]
Originally by: Assimil8r Stuff about cap usage. Just an idea. One of you experiencing this could use EFT with identical skill/implants/mods/rigs/ship and compare the results. If the result isn't identical, something is not working as ...
- by Destination SkillQueue - at 2008.12.16 20:42:00
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6185. how do i profit making rigs? - in Science and Industry [original thread]
Try to buy the salvage needed for as cheap as possible. Buy orders in the correct place is propably your best bet, or salvage some of what you need yourself. Train skills that allow production with fewer resources. Production efficiency would be ...
- by Destination SkillQueue - at 2008.12.16 20:26:00
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6186. [Forum] suggestions - in Player Features and Ideas Discussion [original thread]
Originally by: Hairy Manballs Alts ruin these forums True. I'm always disgusted by people who post with their alts.
- by Destination SkillQueue - at 2008.12.14 22:33:00
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6187. Vote for Empyrean Age Roll Back - in EVE General Discussion [original thread]
Dear god no. QR had its problems, but now the game is better then ever for me. The exploit thing from my perspective was just a drama bomb. I'm glad it was fixed and I hope they clean up most of the xploit gained assests, but I have been playin...
- by Destination SkillQueue - at 2008.12.14 18:45:00
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6188. so who thinks ccp went to far with missles. - in EVE General Discussion [original thread]
Originally by: AkRoYeR 3 weeks ago called...they want their threadnought back! QFT
- by Destination SkillQueue - at 2008.12.14 12:40:00
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6189. skills on sisi - in EVE General Discussion [original thread]
I would assume it's because a lot of people would just play around on the server. It's also a TEST server. It's more accurate to test things on skills that people actually have, instead of maxed characters. This way you also have a nice spread of ...
- by Destination SkillQueue - at 2008.12.14 12:12:00
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6190. Its like a bread line! - in EVE General Discussion [original thread]
This happens every time a proxy server has a problem. This usually gets fixed pretty fast.
- by Destination SkillQueue - at 2008.12.13 16:12:00
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6191. Balancing Artillery - in EVE General Discussion [original thread]
It's balanced to suck. If you do a lot of sniping and want to excel in it, train for a more useful long range weapon system. CCP might change it a little at some point, but it will propably remain subpar. Those little advantages projectiles have, ...
- by Destination SkillQueue - at 2008.12.13 13:46:00
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6192. Haven't played in a long time. - in EVE New Citizens Q&A [original thread]
The recent nanonerf is more of a speed rebalance. I suggest you read the patch notes, since there was a ton of changes. It affected many other parts like ships/modules/rigs/implants/drones. The changes are major and many, so you are better of read...
- by Destination SkillQueue - at 2008.12.13 13:23:00
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6193. economic impact of reaction exploit - in EVE General Discussion [original thread]
Originally by: Kagura Nikon Well, i am no industrialist, so please correct me where I am wrong. But a few weeks ago i saw some people complainign that alchemy was a disaster, because cost to produce stuff with it was aroudn 12-15% higher ...
- by Destination SkillQueue - at 2008.12.13 13:00:00
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6194. Ambulation, Fashion and your Avatar - in EVE General Discussion [original thread]
Originally by: Dirk Magnum This right here. I don't need the gun John. I can beat you. I DON'T NEED NO GUN! [Pulls out his knife] Good times. Also, Bennett=Freddy Mercury on steroids.
- by Destination SkillQueue - at 2008.12.12 21:23:00
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6195. March Expansion - We have to Pay for? - in EVE General Discussion [original thread]
Originally by: Kitty McKitty This thread is stupid. You pay a subscription to play the game. It gets updated with 'expansions' from time to time. You either continue to pay to play or you quit. No the expansions are not 'free', they just...
- by Destination SkillQueue - at 2008.12.12 15:24:00
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6196. If Eve was really "just a game" would it be as fun? - in EVE General Discussion [original thread]
No it would not. This is entertainment among other things and I love the epic drama that EVE delivers.
- by Destination SkillQueue - at 2008.12.12 15:04:00
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6197. new server for eve - in EVE General Discussion [original thread]
I know my grammar isn't that good, but that could use some editing.
- by Destination SkillQueue - at 2008.12.12 14:28:00
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6198. Gallente => EM Damage - in EVE New Citizens Q&A [original thread]
Fit lasers, fit projectile guns and use emp ammo or use amarr drones.
- by Destination SkillQueue - at 2008.12.12 12:14:00
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6199. Babylon 5 fans out there? - in Out of Pod Experience [original thread]
Originally by: Windle Poons My shoes are too tight. But it does not matter; I have forgotten how to dance - Londo Mollari G'Kar and Londo had the best dialogue and scenes. golden moment
- by Destination SkillQueue - at 2008.12.12 10:41:00
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6200. Linearity of Eve? - in EVE New Citizens Q&A [original thread]
There isn't much of a linear progression in the game, but there is something like that in professions. For missioners it's something like frigate>cruiser>battlecruiser>battleship>factionBS/marauder. For missioners there isn't really a ...
- by Destination SkillQueue - at 2008.12.12 10:07:00
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